Thursday, March 22, 2012

Monday, January 30, 2012

Quick render of senior film project

Still working on lighting and some weight mapping issues... but i can still animate! :)

Highpoly to lowpoly sculpt

Here is some of my process: a highpoly face/body mesh retopologized into a lowpoly mesh inside zbrush. I then took the lowpoly mesh from zbrush, brought it into UV layout to create smooth/flat uvs. Then brought the mesh into Xnormal to create an occlusion map and normal map to begin texturing using photoshop and maya.











Sunday, January 8, 2012

Fish Rigged

Mr Fish is rigged and very happy about it :)

Tuesday, December 13, 2011

Some reel updates, fall 2011

Senior film room



still have to fix the lights and work on the rain and storm effects that will be out side the window.

Senior film fish

Thursday, November 17, 2011

Tuesday, November 15, 2011


the main/secondary character for my senior film...evil old guy

Tuesday, September 20, 2011

Tuesday, September 13, 2011

Quick sculpt


did a quick sculpt before class, took about 20 minutes.